PORTFOLIO

Writing & Narrative Design

Stillfleet Studio & Plus One EXP
Explore the Structures: titanic, physics-defying alien arcologies built at the heart of our world and brave their infinite dangers. Power and a fat payout await you…all you gotta do is survive them.

BACK THE CAMPAIGN ON BACKERKIT
https://www.backerkit.com/c/projects/plus-one-exp/ultradelve/pre-launch
Wolcen – Narrative Designer
Helped develop the world, story and also wrote and implemented the dialogues and quests in Wolcen 2, collaborating with the entire team to integrate the game’s planned systems with the game’s narrative. Also provided direction for cinematics.
Alpha Channel Inc – Principal Writer
Brought on to work on the story and develop the world of the unique universe on TankRat. Also provided VO direction.
Lords of the Fallen 2 – Narrative Designer
Sequel to the wildly successful Lords of the Fallen series. I helped develop the wider setting of Axiom, wrote item descriptions, character briefs and scripts for in-engine cutscenes and collaborated with the Level Design and Art Teams to design quests and implement vignettes and environmental storytelling.
Echoes of Aincrad – Narrative Producer
A soft reboot of the Sword Art Online franchise. I provided Narrative Production assistance and spearheaded writing the Narrative Bible and Style Guide, which informed the art and worldbuilding of the game.
Axolot AB – Principal Writer
The most trending game on Steam in 2021 in its category, I worked as the game’s Principal Writer, developed its universe, narrative and characters from scratch since late 2015.
A44 Games – Principal Writer
A Souls-lite action RPG, set in a unique setting, where ancient magic clashes with guns. I worked on the game as its Principal Writer, revamping the script, narrative bibles, UI and Style Guide. I also wrote for the game’s DLC.
Redbeet Interactive – Principal Writer & Narrative Designer
The hit survival game of 2020, Raft was among the 3 most played games on Steam for that year. Since the Early Access stage of the game, I developed its world, lore and characters and also worked closely with the team to develop the narrative.
Team Ironflow – Principal Writer & Narrative Designer
Wrote and provided VO and Narrative Direction for a fast-paced, high-stress space survival simulator game from early production phase to release. All lines were voiced by myself with some light filtering to achieve male/female voices.
ARID (Early Access Version) – Writer
Volunteered my writing and Narrative Design skills to help a small team of student developers complete the game as part of their thesis project. The EA version of the game is available for free on Steam.
Shapefarm AB – Writer
I worked closely with this studio as a Senior Writer to develop multiple original IPs that are currently unannounced. Voices, a scifi themed roguelike dungeon crawler, was one of those games.
Lost Cabinet Games – Narrative Designer
Wrote the outline, designed case flows and provided direction to the Writer and Design teams in game.
Friend & Foe Games – Associate Narrative Designer
Wrote the outline and developed characters during the final stretch of production in game.

Re:Shape – Writer & Narrative Designer

I wrote the entirety of the novel and its branching paths on Twine, before working with Funigami games to adapt it into a Visual Novel on Ren’py. The game is fully voiced, arted out and available to play for free.

Industry Presentations & Panels

Presentation given during CEDEC 2022 about the importance of failure in game development.
Panel I participated in during CEDEC 2022, moderated by Julien Merceron.
Talk in GIC 2024 Poznan about the importance of Narrative Design during critical points in game production
Presentation given during Play25 about the realities of writing for videogames

Comic Book Writing

Luthor Wins
A 6-page Superman fan comic.

Wrote stories for the limited series American Monsters, volumes 1-3, the Monster Tag Team one-shot, the hatchet Halloween Special series and a number of unreleased series.

Short Stories & Novels

My story “Blood In The Water, Salt On The Earth” received an Honourable mention in Elen Datlow’s Best Horror of the Year for 2017 list.
Awarded 10th spot in Preditor and Editors Science Fiction Short Stories 2017.
Published by Bizarro Pulp Press.